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Super Mario 3D Land
Nintendo
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The Short: Super Mario 3D Land is what the Nintendo 3DS needed. It’s a Mario title that takes advantage of the hardware and it’s what the 3DS needed to become more viable. It’s already a great system, now more people will see what it’s really capable of. With the added in streetpass features there’s a ton of replayability factor to it too. This is a terrific game and it’s easily a must own for people with a 3DS system.

Throughout it’s illustrious history in the video game industry, Nintendo has had one notable flop. That was the Virtual Boy (was it portable or not? I was a hard call.) After the launch of the Nintendo 3DS it was widely thought that the device was going to be a flop for the company. Part of the reason why is because while there’s been some decent software released for the console, there wasn’t a Mario game. If you go through all of the Nintendo hardware launches that Nintendo has done- the Virtual Boy and to an extent the Gamecube, they struggled or struggled initially because there was no Mario title to go with the launch of the hardware. Nintendo uses everybody’s favorite plumber to pave the way for its own developers and other companies. They show everybody how it’s new hardware should be effectively used. Nintendo did that with Super Mario 3D Land in a big big way.

Super Mario 3D Land is the first 3DS game that uses the system’s 3D capabilities as more than just a visual bonus. It’s used as an actual part of the gameplay here. Sure, you can play without it, but some levels are extremely hard to get through without turning your slider up and the 3D on. Most of these levels have an over-the-top viewpoint and you’re floating or falling from platform to platform. There are some that you have to duck into a cubby or a hole in the wall and go a little deeper into a 2D level too. Both of these are very cool 3D effects.

Like New Super Mario Bros. there’s not a lot of set-up with Super Mario 3D Land. You do what you’re supposed to do in a Mario game. Bowser kidnapped Peach and it’s up to Mario to save her from certain doom.  But with every Mario game it’s not about the story, it’s about the new powers, the new bad guys, and the levels to explore in the never-ending universe of Mario. The new powers for Mario in this game are cool but there aren’t that many. There’s a boomerang suit, a Watookie suit (the raccoon tail), and a the typical fire flower. That’s basically it for power ups but the bad guys are really cool this go-around. There hasn’t been this many bad guys introduced in a Mario game in a long time. Those additional bad guys in some very intuitive level designs touch on why this is such a special game.

As always with Mario games the gameplay is the star. You free-for-all, platform, stomp and explore through 8+ levels of pure bliss. Out of all of the portable Mario games this is easily my favorite. It’s not a game redone and remade for the portable system. It’s made to distinctively take advantage of a portable system’s capabilities. Nintendo did that here and players everywhere reap the benefits of it.

If this game does have a downside it’s what most modern Mario games have suffered from over the past few years. They keep mainstreaming the games so novice gamers can easily pick up the game and beat it. It’s great for novice gamers to pick up and play, but that means more experienced gamers can easily get through levels and have less of an enjoyable experience. If Nintendo ever needs to work on something it’s adding difficulty levels to more games so beginners can play on novice settings and advanced gamers can play on advanced settings.

Super Mario 3D Land is what the Nintendo 3DS needed. It’s a Mario title that takes advantage of the hardware and it’s what the 3DS needed to become more viable. It’s already a great system, now more people will see what it’s really capable of. With the added in streetpass features there’s a ton of replayability factor to it too. This is a terrific game and it’s easily a must own for people with a 3DS system.




 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


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