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There
are some games that
are magnificent
pieces of creation
that give you a
story and get you
involved into a
story and you have
to get through it.
There are other
games that are just
fun to play... and
then there's
Megamind: Ultimate
Showdown.
The work's not bad
on the game- the
production is fine,
the camera is 99%
effective following
Megamind and even
though the voice
work isn't done by
the original actors-
it's done
effectively enough
by some decent fill
ins. It looks fine
and Megamind is a
cool character that
could be capable of
being in a pretty
cool video game.
That didn't happen
with this game.
The
game is pretty
basic- after
Megamind becomes
everyone’s hero he
is the protector the
city. When the city
gets attacked by the
Doom Syndicate, all
of Mega Mind's stuff
gets swiped from his
lair, and everyone
is in mortal peril,
it's up to Megamind
to save the day
again. The Doom
Syndicate is
basically a bunch of
evil villains
leagued together-
like the evil-
Deconstruction
Worker.
You
go through various
areas fighting each
villain and their
henchmen until you
get to save the
city. It's not a bad
concept for a game
but it was executed
poorly.
Like
lots of other games
licensed from kids'
movies- they didn't
give kids enough
credit when making
this game.
Everything in this
game is repetitive-
simple puzzle,
button mashing,
simple puzzle- the
puzzle varies from
evil villain
mastermind to evil
villain mastermind,
but while in that 3
level area or
whatever it happens
to be, you see the
same puzzle over and
over again until
it's more than you
can take. That's why
Megamind: Ultimate
Showdown
fails- it's the same
thing over and over
again- it's not
hard, it's not
challenging, it
doesn't teach
whoever is going to
play it anything- it
just takes up time.
The game's bright
spot is really that
it doesn't take long
to get through it.
There are lots of
collectible items to
get at the end of
the game, but
there's really not
much of a point in
going through and
collecting them.
Megamind: Ultimate
Showdown
wasn't a game that I
was expecting a lot
out of, but the
little I did get out
of it was
disappointing. It
wasn't challenging,
it was repetitive,
and most of all it
wasn't fun. There’s
definitely been some
games adapted from
Dreamworks’ movies
that weren’t great-
but this one might
be the worst.
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