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Super Mario Galaxy 2
Nintendo
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The Short: It's games like this that introduce new people to the hobby and keep hardcore gamers entertained.

I didn't expect there to be a sequel to Mario Galaxy when Nintendo released New Super Mario Bros. With all of the 'accessibility' features that the Wii has and that being one of its key marketing features, a game like Mario Galaxy was too complicated for the intermediate gamer. Mario Galaxy is an awesome game, but it's not something that someone who hasn't played a video game in the last ten years can just jump into.  New Super Mario Bros. was a fun game and it's a game that type of person can jump into right away. It's a great game but just like Super Mario Galaxy is too hard for some intermediate gamers, New Super Mario Bros. is too easy for the advanced video game lover. Super Mario Galaxy 2's biggest achievement is it's balance. It's a game that keeps everyone happy. It's easy enough for the new audience of Mario fans to play through and enjoy and it's hard enough with enough unlockable playable content for the most avid gamer to thoroughly embrace.

In this sequel a lot is the same from the original. The controls are the same, the concept is the same, and even the graphics look the same. It's not about what's different with Super Mario Galaxy 2, it's about what's new, and there's a ton of new features and content. The level access is easier and more accessible with a linear 2D way of navigating through worlds and levels. It's not as fun as exploring and finding new levels like Super Mario 64, but it's easy to see what you've accomplished and what you haven't and it's a good feature for the casual video game fan. Also new are the power ups that Mario can accomplish. There's a cloud Mario that lets you create three temporary platforms at a time and there's a rock Mario that lets you roll into a boulder and run over enemies. Those are just a couple of the power-ups, but the most notable.  The power-ups are awesome but the biggest addition to the game is Yoshi. You get to ride on the dino and eat things, just like every other game. But the controls are tight and solid and he's added in spots to the game where he's necessary to beat the level, not just to ride on and make things easier.

All of the flare of Yoshi and the power-ups are great, but the subtle improvements make this a great game. The biggest example is the 2D Mario that Nintendo came back with in New Super Mario Bros.  It's implemented steadily throughout the course of the game. It begins with the introduction to the story with a basic 2D interactive environment story book and then it's continued with different phases of levels. The funny thing about it is that you don't even think about it being basic 2D when you're playing it. It becomes a part of the adventure.

A big fix with Mario Galaxy 2 is the camera. The camera stays with you consistently- even when you’re upside down. The camera angles were a little tricky with the previous game. It also helps that you seem to be upright in Mario Galaxy 2 about 90% of the time. With the previous installment it was as fun, but you could get dizzy playing . You won't get dizzy playing with Mario Galaxy 2.

Nobody should be surprised that Super Mario Galaxy 2 is a fantastic game. Nintendo wouldn't have put it out if it wasn't great. It's a deep and enjoyable experience for every type of gamer and an amazing achievement for Nintendo developers. There's nothing wrong with the title and everything from visuals and audio to mechanics is perfect. It's games like this that introduce new people to the hobby and keep hardcore gamers entertained.

 

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


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