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There
are ridiculous
plotlines for games
and then there’s
Driver: San
Francisco.
The
plotline for the
game is one of the
most ridiculous
things that anybody
has put in a game
since the atrocity
that is
Naughty Bear.
However,
Drive: San Francisco
is a game that
works. The
ridiculous blends
with the
unbelievable and a
little bit of a camp
factor to make a
game that’s fun to
play and fun to
follow.
Just
like in the old
Driver,
the action centers
around undercover
cop John Tanner and
his nemesis the
crime lord Jericho.
Tanner finally gets
Jericho arrested and
as he’s getting
ready to go to jail
for a VERY longtime,
a high stakes rescue
of Jericho gets
pulled off and while
chasing down the
fiend, Tanner gets
into an accent and
gets inserted into a
coma. While Tanner’s
in the coma, things
start to get
interesting. We get
subliminal messages
on billboards and
Tanner discovers
that he has the
ability to ‘shift’
from body to body to
stop crime. In this
case, since he’s a
driver he hops
around from car to
car to do side
missions and
missions and to
advance the story
until we get a final
showdown with
Jericho.
The
shifting aspect of
Driver
is where this game
gets interesting.
Without it, this
title is kind of a
meager driving
title. But with it,
it’s like an
entirely different
game. In the story
mode you switch
between cars to
advance the story
and do a plethora of
missions and side
missions. In
multi-player modes
it helps you take
out foes and brings
a whole different
dynamic to
multi-player racing.
Basically with
‘shift’
Driver: San
Francisco
gets
itself out of the
racing rut. It’s a
brilliant dynamic
that’s a welcome
addition.
The
other cool part of
Driver: San
Francisco
is its story mode.
It’s sublime in the
ridiculous and it
doesn’t try to make
it cooler than it
really is. The shift
aspect is in full
force in the game
mode and you get to
take full advantage
of it. That’s all
I’m going to say
about a great
storyline with
Driver: San
Francisco.
The story mode’s cut
scenes are also
brilliantly voiced
and animated and
huge attention to
detail was put into
the development of
the story mode. What
could have easily
been terrible turns
out to be luminous.
Driver: San
Francisco
has a strong
combination of
single player and
multi-player action
for gamers to pick
up and enjoy. The
shift element to the
title is a great
idea that was
inserted into the
game intelligently.
Driver: San
Francisco
is for people who
like racing games,
but who’ve grown
tired of the typical
race modes that the
genre has been in
for the past decade.
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