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Dragonquest VI
came out in Japan in
1995. Almost two
decades later we
finally get to play
it here in the U.S.
And for fans of
turn-based RPGs, it
doesn’t disappoint.
Sure, there are
several games out
there just like
this, but this
quaint little RPG
for the Nintendo DS
will find plenty of
fans to pick it up
and enjoy.
It should first be
revealed that I
don’t just hate
turn-based RPG’s. I
despise them.
They’re boring and
they require me to
think things out
like… If I use my
magic power for an
attack I’ll get
cause 4 points of
damage but if I do a
defend it will only
save me 2 points. I
should just attack.
Sometimes I can get
into them, other
times I’d rather
punch buttons
frantically.
Now
that that’s out of
the way,
Dragonquest VI
is a turn-based RPG
that was a part of
the RPG craze in the
90’s. I don’t like
the setup, but other
people do and
they’ll be thrilled
with this one. When
you’re doing a
battle there are
plenty of options to
attack with a plenty
of battles to go
through.
Dragonquest
has some great
turn-based actions
that RPG fans will
love. I wasn’t a
fan, that doesn’t
mean that there
aren’t people out
there that won’t be.
Dragonquest VI
has a small but
unique story. You’re
a part of a group
responsible for
getting rid of evil
in the world. You
start out in a dream
and eventually you
wake up to begin
your quest. Your job
is to progress
through the story,
build up your team
of warriors with
different powers,
and fight against
foes in turn-based
action and rid the
world and its
parallel universe of
evil. The story
isn’t great but it’s
not bad either… it’s
what it’s supposed
to be. Considering
that this came out
originally in 1995
it’s pretty darn
good.
So
Dragonquest VI
does well with its
turn-based battles.
That’s going to be
fun for some but not
for all. What I
liked about the game
is how it moved and
flowed from one
different stage of
the game to the
next. I liked the
use of the dual
screens too. Not
just as a map on
one, but how they
were used
effectively to track
a large chunk of
screen. I also liked
the way the
characters moved. It
felt incredibly
smooth, and it felt
better than the new
Pokémon
game. I also liked
interacting with all
of the different
characters in the
towns and villages
and talking/reading
with those
characters. It
helped out the story
and some of the
dialogue was pretty
funny.
Dragonquest VI
is going to be liked
by RPG fans on
portable systems. If
you like RPGs and
you don’t have this
game, go pick it up
immediately.
Pokémon
fans might want to
give this a try too.
They’ll probably
like it. If you
prefer to have a
little more action
in your gaming you
might want to stay
away from this one.
I liked
Dragonquest VI,
I didn’t love it.
It’s good enough to
play from time to
time but not
something I’d play
consistently. That
doesn’t mean other
people won’t love
what this game has
to offer.
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