|
Dead to Rights:
Retribution
is a third person
action game with
tons of frustrations
and very few stellar
moments. It's the
typical thing;
you're Jack Slade-
the baddest cop in
town. You run around
trying to find the
latest offender of a
horrific crime in
Grant City. Jack
Slade goes on his
conquest, killing
bad guy after bad
guy until you get to
kill the baddest guy
of all. You're also
accompanied by your
dog Shadow. The
smartest, and most
vicious police dog
known to man.
Dead to Rights-
the original game-
was one of my
favorite games ever.
It balanced some
good mechanics with
a good story to make
a awesome game. This
sequel doesn't have
a good story or good
mechanics. Really
the mechanics are
downright awful. The
camera is so
frustrating at
points that you'll
want to scream.
You're in hand to
hand action a lot
with bad guys
throughout
Retribution,
and the way the
camera follows you
in these parts of
the game are
remarkably
frustrating. You'll
get clocked by one
guy in a pack of
dudes because the
camera won't follow
you correctly. This
will happen
repeatedly. It’s
almost like fighting
blind in places.
Not only is the
camera terrible in
the game, but the
targeting system is
flawed too. You're
in a room with
multiple foes
throughout the game,
when you beat one
with hand to hand
then you could
conveniently move on
to the next enemy;
that doesn’t happen
you target the spot
where you're old foe
was for a solid two
seconds before you
get clocked by
another guy and get
to target him. It's
the another giant
hole in the game
that's hard to
overlook. That’s one
hole in the slew of
many. The camera's
bad, the targeting
system is awful, and
the way that
ammunition and guns
is handled is
dreadful. The
graphics aren't bad
but they're not
great in places
either with some
shoddy work done
when you get to play
as Shadow.
There are so many
problems with
Dead to Rights:
Retribution
that it's a hard
game to like. The
original
Dead to Rights
had a better system
with fighting and a
better system with
ammunition, and
really it was a
superior game.
Retribution
takes a giant step
back and it might
even be a series
killer for Namco.
It's not a complete
waste of time, it's
just disappointing.
There are fun
moments to be had in
the game and the
story is overdone in
parts but it’s still
likeable. It's
disappointing that a
formula that worked
great with the last
game was thrown
apart into a sequel.
Sequels are supposed
to be better than
originals.
Especially on a new
generation of
systems,
Dead to Rights:
Retribution
falls short of
making the impact
that the original
game did.
|