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Brink
Bethesda Software
Purchase Online
 

The Short: Brink is a decent game. With its SMART movement system and its options, there are some hardcore gamers that are going to pick this up and love it, but for fans who love the multiplayer shooters like Halo, Call of Duty, and Battlefield… it’s not a bad idea to stick with those games and stay away from Brink.

Brink may not have the best story in the world and the single player game really isn’t fun to play. But when you connect with friends on Xbox LIVE or on the Playstation Network, Brink is a fun outing for the advanced gamer.

Even though the story isn’t really key for the game, it goes like this. After the entire world had flooded and become engulfed in the ocean the last piece of refuge for mankind is a place called The Arc. The Arc is a floating island that’s divided into two territories. On one side are the Security Forces. They’re in charge of keeping order and peace on the island and making the citizens of The Arc respect order. On the other side, are the Rebels, they want to leave the Arc and look for hope elsewhere. Of course that means the two sides fight and feud. Evidently shooting each other is going to help them each accomplish their goal… The story is a great idea, it just lacks a lot of depth and that’s the main problem with Brink. Depth.

That depth doesn’t show up on the surface of course. And on its surface Brink is a great online shooter with tons of difficulty and some great ideas. Among those great ideas are great character designs. You can see a lot of downs with Brink, but one of them can’t be the way that its characters look. They’re long in the face, they’re a bit gangly, but they look pretty damn original. They look great in the cut scenes and in the game. That doesn’t apply to the textures and levels inside of the game though. Certain areas look great, other areas lack a lot of depth with textures.

The gameplay in Brink is decent but it’s also very frustrating. It’s cool to go through and shoot your enemy. The constant ticking clock aspect is not so cool. In the first level of the single campaign, I guarded a door for five minutes, stayed in the same room, and just shot guys outside the doorway and waited for them to try and blow up the door. I was incredibly frustrated when that goal was completed, and when I moved to the next goal I was even more frustrated. You’re supposed to escort a VIP through the level, which is fine. But if you’re not that experienced, he’ll get shot up and put in control of the other team, then you have to shoot him or all of the guys around him to maintain control of him. Point is, it’s confusing and the only thing more confusing is the ten minute video that you watch before you play the game.

Brink isn’t void of value. For the advanced online gamer this is a good pickup. But there are some big glaring holes with graphics and depth of play. Bethesda has been known to publish some games for the advanced gamer, but they also find a balance with action and strategy. This is a little too heavy on the strategy, and the clock goals that you find yourself repeatedly running into in single player and multiplayer modes are tedious at best.

Brink is a decent game. With its SMART movement system and its options, there are some hardcore gamers that are going to pick this up and love it, but for fans who love the multiplayer shooters like Halo, Call of Duty, and Battlefield… it’s not a bad idea to stick with those games and stay away from Brink.

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


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