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Brink
may not have the
best story in the
world and the single
player game really
isn’t fun to play.
But when you connect
with friends on Xbox
LIVE or on the
Playstation Network,
Brink
is a fun outing for
the advanced gamer.
Even
though the story
isn’t really key for
the game, it goes
like this. After the
entire world had
flooded and become
engulfed in the
ocean the last piece
of refuge for
mankind is a place
called The Arc. The
Arc is a floating
island that’s
divided into two
territories. On one
side are the
Security Forces.
They’re in charge of
keeping order and
peace on the island
and making the
citizens of The Arc
respect order. On
the other side, are
the Rebels, they
want to leave the
Arc and look for
hope elsewhere. Of
course that means
the two sides fight
and feud. Evidently
shooting each other
is going to help
them each accomplish
their goal… The
story is a great
idea, it just lacks
a lot of depth and
that’s the main
problem with
Brink.
Depth.
That
depth doesn’t show
up on the surface of
course. And on its
surface
Brink
is a great online
shooter with tons of
difficulty and some
great ideas. Among
those great ideas
are great character
designs. You can see
a lot of downs with
Brink,
but one of them
can’t be the way
that its characters
look. They’re long
in the face, they’re
a bit gangly, but
they look pretty
damn original. They
look great in the
cut scenes and in
the game. That
doesn’t apply to the
textures and levels
inside of the game
though. Certain
areas look great,
other areas lack a
lot of depth with
textures.
The
gameplay in
Brink
is decent but it’s
also very
frustrating. It’s
cool to go through
and shoot your
enemy. The constant
ticking clock aspect
is not so cool. In
the first level of
the single campaign,
I guarded a door for
five minutes, stayed
in the same room,
and just shot guys
outside the doorway
and waited for them
to try and blow up
the door. I was
incredibly
frustrated when that
goal was completed,
and when I moved to
the next goal I was
even more
frustrated. You’re
supposed to escort a
VIP through the
level, which is
fine. But if you’re
not that
experienced, he’ll
get shot up and put
in control of the
other team, then you
have to shoot him or
all of the guys
around him to
maintain control of
him. Point is, it’s
confusing and the
only thing more
confusing is the ten
minute video that
you watch before you
play the game.
Brink
isn’t void of value.
For the advanced
online gamer this is
a good pickup. But
there are some big
glaring holes with
graphics and depth
of play. Bethesda
has been known to
publish some games
for the advanced
gamer, but they also
find a balance with
action and strategy.
This is a little too
heavy on the
strategy, and the
clock goals that you
find yourself
repeatedly running
into in single
player and
multiplayer modes
are tedious at best.
Brink
is a decent game.
With its SMART
movement system and
its options, there
are some hardcore
gamers that are
going to pick this
up and love it, but
for fans who love
the multiplayer
shooters like
Halo,
Call
of Duty,
and
Battlefield…
it’s not a bad idea
to stick with those
games and stay away
from
Brink.
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