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  Blur
Activision
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The Short: A serviceable racer that you can get into with a single player mode and some solid split screen multiplayer.

Blur combines the power-up onslaught of a weapon-based racer with some brilliant A.I. and realistic driving mechanics to make a fun racing game. Activision has a winner with the title, although it's not in contention for game of the year.

The game is fun. The main single player mode to get through is the career mode. You go through a variety of events to gain 'lights' so you can unlock a one-on-one match with another racer to climb up the ranks. You get lights by winning or placing events including races and destruction events. You also have to gain enough fans to square off against your opponent too. You gain fans by wrecking cars, winning races, and running through gates consecutively. There are a couple of other checklist items that you have to get before you can get to the one-on-one race, but the fans and the lights are the most important concepts in Blur. By gaining lights you unlock events, by gaining fans you unlock events and cars.

The hierarchy of lights and fans keeps Blur interesting in the single player mode, but more than that how challenging the game can be makes it more interesting. The twenty car races are brutal onslaughts with the A.I. being smart enough to smoke you with weapons time after time. That and the physics of the cars being really realistic make Blur on the normal setting a hard game to beat. The A.I. with the weapons is really the solid part of the game. When your opponent has something to use they use it effectively instead of carrying around for the race or wasting it. The physics on the cars are good too. You need to be selective with what car you select for what race because cars that handle well don't do good in speed-based events and fast cars do terrible on  tracks with lots of turns. Blur might be too hard in the middle and towards the end of the game, in the later levels you might have to choke down your pride and switch the difficulty to easy. It could have been slightly better in that aspect, but you can't gripe too much about a game being too challenging.

The multi-player in Blur is decent. Slower connections will struggle with the twenty car events, but the ten car events and the team races should work fine across most networks. The real fun with multi-player comes with split-screen on one console. It's for up to four players, and those match-ups are fun with a few friends.

Blur has a lot going for it. It's like Mario Kart and Project Gotham mixed together. It has a few problems- one being it's too hard in the later stages, but it's a serviceable racer that you can get into with a single player mode and some solid split screen multiplayer.

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


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