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Assassin's Creed: Brotherhood
Ubisoft
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The Short: If you haven’t checked out Ubisoft’s monster series- it’s best to start at the beginning and not with this. If you have, then you’ll like this game just as much as the other two.

Assassin’s Creed: Brotherhood is a title that while fun, entertaining, and altogether awesome is aptly titled. This game isn’t a big continuation of the story that we’ve been immersed in with Assassin’s Creed and Assassin’s Creed II, that’s why it doesn’t have the III at the end of it. This game carries over the animus characters that we were introduced to in Assassin’s Creed II and continues their stories in that time period instead of advancing things to an entirely different era.  Followers of the franchise might be disappointed in this, but when you dive into the game and the story- you’re glad to still be with Ezio Auditore in renaissance period Rome.

Assassin’s Creed: Brotherhood follows two characters again this time- Desmond Miles and the character he controls/remembers through his DNA memories- Ezio Auditore. Desmond Miles and the rest of the Assassins in the modern era are still fighting the Templars- but now the stakes are higher with them being on the run and up against a wall. They have to find some more information through Desmond’s DNA memories of Ezio. So Desmond hops into the animus and takes on the roll of his ancestor Ezio Auditore fresh off of his latest adventure of destroying Rodrigo Borgio and finding out one of the major secrets of the world in an underground temple. With Rodrigo Borgio out of the way- his son is out for revenge against Ezio and the Assassin’s. So he attacks them all, kills several, and the war is back in swing in Rome. Cesare Borgio with his new power is trying to do something different than his father- he’s trying to become King of Italy and oppress it’s people. So it’s up to Ezio to gather followers as an army and take him down.

There are tweaks and changes to this game that are notable. Some are bad some are good. Combat with a group of foes is a little more challenging with the A.I. of the guards being better and the ability to counter-strike being a little tougher. The targeting system that lets you choose who you’re supposed to attack/fight is still a little glitchy. The big change of course is the ability to gather Assassin apprentices that you can command to do different tasks. Its easy command with the left button- sometimes it’s too easy- and you can direct your apprentices to attack specific targets/do specific tasks and most of the time they pull it off. Every once in awhile one of them dies trying to pull something off for you- but it’s rare. The other differences involve purchasing/shops/land and real estate to gain income from, the ability to take your horse anywhere, and a few other ins and outs. Assassin’s Creed: Brotherhood is both harder and easier- but all in all I wouldn’t call the actual game play of this better or worse- just different.

Assassin’s Creed: Brotherhood has one distinct advantage over its predecessor. It’s a beautiful game. The last game didn’t lack in that category either, but this game is above and beyond in the graphics department. It’s one of the better looking games on PS3 and X360, and that’s saying something.

Assassin’s Creed: Brotherhood isn’t a better game than Assassin’s Creed II, but it isn’t worse either. In a lot of ways it feels like an add-on/download pack, but in a lot of other ways it feels like a fresh adventure. If you haven’t checked out Ubisoft’s monster series- it’s best to start at the beginning and not with this. If you have, then you’ll like this game just as much as the other two.

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


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